Epic Games CEO Tim Sweeney Opens Unreal Fest Seattle Event with Platform Criticism
Epic Games CEO Tim Sweeney opened the Unreal Fest Seattle event today with an update on news that included a blistering criticism of monopolistic platform owners.
Sweeney is a big proponent of open platforms and the open metaverse. In fact, he will talk about that subject in a virtual talk at our GamesBeat Next 2024 event on October 28-29 in San Francisco. (You can use this code for a 25% discount: gbn24dean). And so Sweeney continues to pressure the major platforms to give more favorable terms to game developers.
He started out on that front by giving a price cut for users of Unreal Engine 5, Epic’s tools for making games. For those who release games first or simultaneously on the Epic Games Store, Epic is cutting its royalty rate from 5% to 3.5% for Unreal developers.
Back to growth
“The primary goal for this decade is to help all developers achieve” their growth goals, he said. “And our strategy for doing this over time is to share everything we’ve built with you so that you can do these same things. And this is not just a message to game developers. It’s also a message the entire real-time industry.”
More litigation
He said one really important aspect to this effort is “Epic’s fight to open mobile platforms to competition because for a vibrant digital ecosystem to exist in the future, we need fair competition into these monopoly rent collectors now.”